#ifndef _CINVERSEBLOCK_
#define _CINVERSEBLOCK_

#include "CBase.h"

class CInverseBlock : public CBase
{
	bool m_bIsWhite;
public :
	CInverseBlock();

	void SetIsWhite(bool bWhite) {m_bIsWhite = bWhite;}
	void Update(float fElapsedTime);
	void Render();
};

#endif